Quick answer

Grow A Colony is Roblox universe 10601273666 and root place 103154273080028 by sebcaddy1. Official sources verify Workers for food, Majors and Drones for fighting, battles against bug creatures and colonies for ants and food, an Update 5.2 Skill Tree, three named ant-unlock badges, five described products, and one approved creator image. They do not publish exact controls, unit stats, food rates, costs, target rosters, reward tables, skill nodes, best builds, codes, rankings, or calculators.

Canonical identity and checked state

Canonical game ID is roblox:10601273666, universe ID 10601273666, and root place 103154273080028. The creator is sebcaddy1. Roblox classifies the experience as Animal Sim within Roleplay and Avatar Sim and exposes a 12-player maximum server size. The checked title is [SKILLS] Grow A Colony and the creator description identifies Update 5.2. These values distinguish the exact product from generic ant or colony games. They do not state how twelve server slots map to colonies, whether players cooperate or compete by default, or how progress is saved. Use the canonical Roblox place as the identity authority.

Verified role and resource ledger

The creator explicitly assigns Workers to food and Majors plus Drones to fighting. The description also says defeating bug creatures and colonies can provide more ants and food. The ledger therefore verifies gathering, fighter roles, two combat-target categories, and two reward categories. It does not verify a unit roster beyond the named roles, food-per-second values, carrying capacity, unit cap, placement, targeting, damage, health, costs, enemy list, or reward amounts. Those fields remain unknown until current official text or repeatable client evidence supplies them.

Skill Tree status

The current description says Update 5.2 added a new Skill Tree system. That is a verified feature-existence and update-state claim. No official endpoint checked here publishes the tree's node names, branch layout, point source, prerequisite graph, costs, numeric effects, reset rules, or permanence. A screenshot or video title can show context without proving a complete current tree. Publishing a build, tier list, or calculator would require a dated full tree capture plus repeatable outcomes and units. Until then, the Guide explains how to read the live tree while this reference records every precise tree claim as held.

Official ant-unlock badges

The official badge endpoint returned three enabled records: Unlock Fire Ant, Unlock Army Ant, and Unlock Bullet Ant. Their descriptions explicitly connect each badge to unlocking that ant in game. This supports three named unlock milestones. It does not support an unlock order, costs, required enemies, locations, rarity, stats, abilities, or a claim that badge award activity equals player success probability. Past-day counts and win-rate percentages are mutable platform counters. A full ant wiki needs the complete current roster and source-backed attributes; three badge names alone are not enough.

Official product descriptions

Roblox currently exposes Hornet (perm), Queen Bee (Perm), 2X Food, Upgrade All Stats, and 2X Points. The descriptions say Hornet and Queen Bee are granted inside Grow A Colony, the two multipliers last forever, and Upgrade All Stats gives maxed stats. The ledger verifies that literal dated wording and current sale records. It does not establish exact insect stats, multiplier stacking, eligible sources, interaction with skills, refund behavior, or whether any purchase is necessary. Prices and availability may change and should be checked on the live Roblox purchase surface.

Creator media and visual context

The official media endpoint returned one approved image. It can help users recognize the current experience and can support presentation on the Hub. A creator image is not a map, unit database, Skill Tree specification, or control capture. It may contain visual elements that are decorative, cropped, or changed later. Do not infer an ant's role, an enemy's difficulty, a food value, a node effect, or a permanent route from artwork. Procedures that require pressing, placing, selecting, or fighting still need trace-bound evidence from the current root place.

Demand evidence and its boundary

The exact-name collector found four recent videos from four independent channels, with gameplay and colony-building wording. That is enough to show current interest in first-session help and to prioritize a source-status reference. One result contained exploit-shaped wording, so the demand plane is not treated as clean factual authority. Video titles and edited clips can reveal questions, but they cannot establish unit stats, skill-tree nodes, code strings, rates, rewards, or optimal builds. Those claims stay with official or replayable evidence.

Held routes and evidence needed

Codes remain held because no creator-published current string, entry path, observed result, reward, or expiry state was verified. A tier list remains held because the complete ant and fighter roster, comparison criteria, and current attributes are absent. A calculator remains held because there are no stable food, point, combat, skill, or multiplier formulas with units and eligibility rules. A detailed enemy or Skill Tree route remains held for the same reason. A future evidence packet can release one task without turning all adjacent unknowns into claims.

Refresh policy

Refresh this wiki after an exact-universe semantic change to identity, creator description, role definitions, food acquisition, combat target categories, ant rewards, Skill Tree, badge descriptions, product descriptions, or creator media. Counter-only movement does not change the answer. If an endpoint is unavailable, preserve the unavailable state rather than converting it to zero or absence. If one current capture resolves a field, add that field with its date and conditions while leaving the remaining roster, formulas, rankings, and procedures held.

What this guide does not assume

This wiki verifies exact identity, creator, classification, server size, role and reward categories, Skill Tree existence, three named ant-unlock badges, five product descriptions, one creator image, and current demand. It does not certify controls, complete rosters, unit or enemy stats, costs, rates, rewards, skill nodes, codes, rankings, best builds, or formulas.

Refresh trigger: Refresh when exact-universe official sources or replayable captures change identity, colony roles, resources, combat, ants, skills, badges, products, or another held system.

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